I had an idea for a RSCR tournament.


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Mod Jax Send PM

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From: Montreal, tabernak
Posts: 129

Mod Billy said:

An idea for a second world tournament: Second world opens, people have 48 hours to train chars. Experience rates are triple the normal RSCR world rates. At the end of the second day the world becomes just the wilderness with no level restrictions and players distributed randomly around it (away from NPCs/obstacles). The person with the most unique kills at the end of the 72nd hour is the big winner. The person with the highest skill level, with xp as a tiebreaker, will win a lesser prize.

The only bank in the game after the 48th hour is the one in the mage bank, so you'll either need to be really sneaky or have your team there to get you in. Once you're in the mage bank you're safe (only noncombat area in world after 48th hour), EXCEPT you will take damage 5 hp per second after being down there for 60 seconds so get your food and pots quickly. There will be a lever in the mage bank, when you pull it you will be teleported randomly back into the wilderness somewhere (away from NPCs/obstacles). You only have 10 lives from after the 48th hour; if you die a tenth time, you will not be able to log back in (or you'll be turned into a ghost that can spectate).

What you think?

+1
Sounds like a good idea, Billy!

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scornedmagi Send PM

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From: Arizona, USA
Posts: 627

Mod Billy said:

An idea for a second world tournament: Second world opens, people have 48 hours to train chars. Experience rates are triple the normal RSCR world rates. At the end of the second day the world becomes just the wilderness with no level restrictions and players distributed randomly around it (away from NPCs/obstacles). The person with the most unique kills at the end of the 72nd hour is the big winner. The person with the highest skill level, with xp as a tiebreaker, will win a lesser prize.

The only bank in the game after the 48th hour is the one in the mage bank, so you'll either need to be really sneaky or have your team there to get you in. Once you're in the mage bank you're safe (only noncombat area in world after 48th hour), EXCEPT you will take damage 5 hp per second after being down there for 60 seconds so get your food and pots quickly. There will be a lever in the mage bank, when you pull it you will be teleported randomly back into the wilderness somewhere (away from NPCs/obstacles) (maybe you get to pick Northeast/Southwest quadrants of wilderness to teleport to). You only have 10 lives from after the 48th hour; if you die a tenth time, you will not be able to log back in (or you'll be turned into a ghost that can spectate).

What you think?

+1 amazing idea!


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HnD Send PM

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Posts: 7

Teams killed the deadman mode on rs07 and it'll do the same here, the mode doesn't work with teams hence why they're trying to think of a new game mode over there.

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Au2er Send PM

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From: Australia
Posts: 276

+1 even though I'd lose itd be funny as fuck


team australia

F2p wild 24/7 below the fence please.

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monster Send PM

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Posts: 661

Fuck yeah!
Finally!

Can you email me when this is an actual thing?