RSCRevolution2 is ready. See you on March 27th.
You've been patient. We've been building. REV2 launches March 27th — rebuilt from the ground up, with every highscore unset, every achievement unclaimed, and every title up for grabs from day one.
A fresh start should feel like one, so we made sure it's actually worth your time. A server where the economy transparently takes shape in real time and you can follow every trade from your browser. Where your progress is tracked, your milestones are recognised, and being first to achieve something means something permanent. We've also spent a lot of that year on the little things — the stuff that just makes playing feel better. Auto-walking, a fully rebuilt client, refined banking, in-game guides and lots of small tweaks you will appreciate — features built for enjoyment, not just completeness.
Here are the highlights of what's waiting:
- 750+ achievements — permanent first-to-complete recognition, your name announced server-wide and never taken away
- Quantity-based achievements — rewarding the long-term grind
- Achievement and title leaderboards — browse progress and rankings on the website
- Player Title system — category titles, Prestige titles, and one-of-a-kind Legendary titles
- Web Marketplace — real-time web analytics, price history, and deals of items listed below market value
- Price tracking — top movers, most traded, valuable trades across up to 180 days
- Auto-walking — type ::walkto <location_name> or click the world map and your character will head there
- 840+ tracked player statistics — everything ranked on public highscores
- Bank overhaul — new bank tabs, up to 8 loadouts you can name
- Rebuilt client interfaces — in-client bestiary with full drop tables, click any item to see every NPC that drops it
- Android client — overhauled touch controls, refined experience, stability, multi-client without needing app cloning
- Account security — 2FA, trusted devices, IP whitelist, and security questions that work even years later
- In-game support ticketing — two-way conversations with staff, no more chasing mods on Discord
- PM history saved — conversations persist between sessions
- Fresh F2P launch — every record unset, every first unclaimed, the race starts at zero. P2P coming later.
The full announcement is up on the REV2 website — including a roadmap and community discussions we genuinely want your input on before launch. Come read it and have your say.
See you on March 27th!