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@yel@Start: @whi@Speak to the Guildmaster inside the Champions' Guild.
@yel@Difficulty: @whi@Hard
@yel@Length: @whi@Long
@yel@Requirements: @whi@32 Quest Points, 33 Magic for Telekinetic Grab (or 1 million coins to bribe Wormbrain), ability to defeat a level-110 dragon.
@yel@Items needed: @whi@2000 coins, Three planks,12 nails (6 bars worth), A hammer, A unfired bowl, A Wizard's mind bomb, A lobster pot, Silk, A law-rune and an air-rune if you do not bribe Wormbrain. A one-handed weapon with which to kill Elvarg, Armour, and food are recommended.
@yel@Note: @whi@Players who do not wish to complete quests can purchase the right to wear @lre@Rune Plate Mail Body@whi@ for @lre@2,000,000 coins@whi@ from @yel@Mad Zeonk@whi@ in Edgeville.

@cya@Walkthrough:
@whi@Before beginning the quest, it is recommended you have all or most of the items already as it will greatly speed up the quest. To start the quest, ask the @yel@Guildmaster @whi@in the Champions' Guild southeast of Varrock for a quest. He will direct you to @yel@Oziach@whi@, who can be found in a small house west of Edgeville. Once you arrive at @yel@Oziach@whi@'s house, ask if you can purchase a @lre@Rune Plate Mail Body@whi@ and he will say you will have to prove yourself as a hero to do so. To prove yourself, he wants you to kill the dragon named @yel@Elvarg@whi@. Ask where the dragon is located and he will explain on Crandor, but that nobody knows where the island is any more. There was a @lre@map@whi@ showing its location but it was torn into three @lre@map pieces@whi@ and scattered. Ask for info on all three pieces to know their locations. When you're done, he will give you the @lre@Maze key@whi@ to get the first map piece.

@whi@Prepare for combat against several monsters, the hardest being a level 79 Lesser demon. Bring your @lre@maze key@whi@ and go to Melzar's Maze, located just south of the Crafting Guild southwest of Falador. Use your @lre@key@whi@ on the @cya@door@whi@ to enter. Once inside, you must kill the @yel@rats (lvl-13)@whi@ until you find one that drops a @lre@Red key@whi@. Use it on the north-west @cya@door@whi@ and head up the @cya@ladder@whi@. Kill @yel@ghosts (lvl-25)@whi@ until you find the one that drops the @lre@Orange Key@whi@. Go to the east wall and use it on the second @cya@door@whi@ from the north and climb the @cya@ladder@whi@.

Kill the @yel@skeletons (lvl-31)@whi@ on this floor until you get a @lre@yellow key@whi@ and use it on the south-western @cya@door@whi@. Follow the passageway and then go down a series of @cya@ladders@whi@ to reach the basement. Kill the @yel@zombies (lvl-32)@whi@ until you get a @lre@Blue key@whi@ and use it to unlock the northern-most @cya@door@whi@ with @yel@Melzar the Mad (lvl-45)@whi@ on the other side. Note that southern @cya@door@whi@ is an emergency exit that will take you outside, requiring you to complete the maze again if you leave. Kill @yel@Melzar@whi@and use the @lre@Magenta key@whi@ he drops on the north @cya@door@whi@, leading to the @yel@Lesser Demon (lvl-79)@whi@. Kill it and use the @lre@black key@whi@ it drops on the northern @cya@door@whi@ leading to a small room with the wooden floors. Search the @cya@chest@whi@ in this room and you will have obtained the first @lre@map piece@whi@. You can now climb the @cya@ladder@whi@ to exit the maze.

@whi@Before talking to the @yel@Oracle@whi@ on Ice Mountain, have these four items in your inventory: a @lre@Wizard's Mind Bomb@whi@, @lre@silk@whi@, a @lre@lobster pot@whi@, and an @lre@Unfired Bowl@whi@. Now head to Ice Mountain (north of Falador) and go to the top of the mountain to speak with the @yel@Oracle@whi@. Tell her you seek a piece of a map of Crandor and she will give you a riddle, the solution to which is already in your inventory.

Head south and climb down the @cya@ladder@whi@ in the house to the Dwarven Mines. Once you're in the mine follow the path east until you find a lone @cya@door@whi@. Opening it will remove the four items from your inventory. Search the @cya@chest@whi@ in this room and you will obtain the @lre@second map piece@whi@.

@whi@The @lre@third map piece@whi@ is the easiest one to get. Either have the following: runes for Telekinetic grab (1 law-rune, 1 air-rune), and a Ranged weapon or runes to cast magic spells; OR, 1,000,000 coins to bribe @yel@Wormbrain@whi@. Head to Port Sarim and then head for the jail located in the south-west area of the port. You will see @yel@Wormbrain@whi@ behind bars and you cannot open the door to his cell. Kill him using magic or arrows, and then simply take the @lre@map piece@whi@ he drops by casting Telekinetic grab on it. If you are completing the quest as a pure, bribe him with the coins to obtain the piece.
Now that you have all three pieces, use a @lre@map piece@whi@ on another to create the full @lre@map@whi@ of Crandor.

@whi@Now you need a ship. For this part you will need @lre@2,000 coins@whi@, @lre@12 nails@whi@ (made from steel bars), @lre@3 planks@whi@ (easily gathered in wilderness or in barbarian outpost), and a hammer. Go to Port Sarim and talk to @yel@Klarense@whi@. He will say the boat nearby is his, the Lumbridge Lady, but that it is not currently seaworthy. Offer to buy it and @yel@Klarense@whi@ will sell it for @lre@2,000 coins@whi@. Once you buy it, you have to repair it to make it seaworthy again. Board the ship and use the @lre@planks@whi@ on the @cya@damaged hull@whi@ to repair it. Now that the ship is repaired, head to Draynor Village with the @lre@map@whi@ and convince @lre@Ned@whi@ to sail you to Crandor. Once he agrees, he says he will inspect the ship in Port Sarim, meaning it's time to kill @yel@Elvarg@whi@.

@whi@Make sure to pick up an @lre@Anti dragon breath Shield@whi@ from the @yel@Duke of Lumbridge@whi@ upstairs in Lumbridge Castle. You should bring the best armour and one-handed weapon you can use, along with the @lre@anti dragon breath shield@whi@, though you may bring another shield as well as you will be near aggressive mid-to-high level monsters. Any extra spaces in your inventory should be filled with food and any potions or runes you would like to use. The lower your level, the more precautions you should take. Teleport runes are recommended if you want to avoid walking past level 79 Lesser Demons after the fight.

Make sure you have the @lre@map@whi@ with you and then head to the Lumbridge Lady and board it. Speak to @yel@Ned@whi@ who will take you to Crandor, though doing so will damage the ship in the process. Once you arrive, leave the ship and make your way around the mountain to the peak, dodging aggressive @yel@Skeletons (lvl-31)@whi@, @yel@Scorpions (lvl-26)@whi@, @yel@Hobgoblins (lvl-32)@whi@, and a lone @yel@Lesser Demon (lvl-79)@whi@. Once you are at the top, go down the @cya@stairs@whi@ to enter the cave under Crandor. Once you are in the cave, you will be in a room with aggressive @yel@Skeletons (lvl-31)@whi@. Continue past them and you will see @yel@Skeletons (lvl-54)@whi@protecting @yel@Elvarg@whi@'s lair. Make sure your @lre@anti dragon breath shield@whi@ is equipped and open the @cya@door@whi@ leading to the lair. Be prepared for her to immediately start attacking you.

Attack @yel@Dragon (lvl-110)@whi@. The dragon breath attack will hit you constantly for small damage and is unavoidable. Once your Hits drop to about half, run away and eat 1 or 2 pieces of food before resuming combat. Once @yel@Elvarg@whi@ is defeated, the quest is complete and you will be teleported back out in to the middle of the @yel@Skeletons (lvl-54)@whi@. If you are weakened from the fight it may be a good idea to teleport, you can also head south and use the @cya@secret passage@whi@ to exit to Karamja volcano. The @cya@secret passage@whi@ can take you back to Crandor if you ever want to return. You can now return to @yel@Oziach @whi@and purchase a @lre@Rune Plate Mail Body @whi@for @lre@65,000 coins@whi@.

@gre@Rewards:
@whi@2 Quest Points
Strength Experience = 20,000
Defense Experience = 19,250
Right to wear a Rune Plate Mail Body

Last edited by Mod Cash (22 Sep 2017 04:58)


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