Today a no-good wizard named Evil Dan showed up at the Church of Zamorak in Southeast Varrock.
If you talk to him he'll try to encourage the worst instincts in you: assassination, devil worship, global domination, and reconstructing banned artifacts. So as a law-abiding RuneScapian, you should probably stay away from him.
I won't post walkthroughs for at least another day or two, but if you're interested, here are the chapters to his quest to restore the Bloody axe of Zamorak and his cult to power. I wonder who will be the first player to recover the axe!
Quest Chapters and requirements (click to show) ▼
Chapter 1: Killing Hans Requirement: Lvl-10 combat.
Chapter 5: Chronicles of Radick Requirement: Lvl-40 combat.
Chapter 6: Who Necromances the Necromancers? Requirement: Ability to defeat lvl-24 and lvl-34 monsters.
Chapter 7: Arabian Fights Requirement: Ability to fight lvl-18 and lvl-32 monsters.
Chapter 8: Bandit Stamp Requirement: Ability to defeat lvl-29 and lvl-39 monsters, and traverse wilderness.
Chapter 9: Just Deserts Requirement: Ability to defeat lvl- 31, lvl-45, and lvl-70 monsters.
Chapter 10: Rage of Darquarius Requirement: Ability to defeat lvl-51 and lvl-76 monsters.
Chapter 11: Game Ogre Requirement: Ability to defeat lvl-58 and lvl-78 monsters.
Chapter 12: Dragon on the Ending Requirement: Ability to defeat high level dragons and demons.
Chapter 13: Dragon on the Ending Pt. 2 Requirement: Ability to defeat high level dragons, and traverse wilderness.
Chapter 14: Guardians of the Fallacy Requirement: Ability to defeat four aggressive monsters in the level 251-255 range, one after the other. Level 32 thieving.
Just a couple of notes: If you do not want to gain experience during this quest, always choose the reward option that says "0xp" when the reward is experience. This option is included because ::fatigue doesnt work on rewards. Also, the Bloody axe of Zamorak is a reward for finishing the questline (along with hundreds of thousands of xp in a combat stat of your choice). The axe it is included as-is from the backend, that is, it isn't going to change the game or be used much for combat. It's just a cool unreleased item from RSC quests about evil cults, so it made sense to pop up here. Finally, this is a string of miniquests so as with all the miniquests, you won't get quest points.
Hopefully you get as much of a kick out of completing the questline as I did making it.
On a separate note, I'm making 'statues' for all currently maxed players in good standing, you can see them on display at the Guide's hall (formerly old auction house) in Varrock, west of the palace. I will contact you in-game if you are eligible for a statue.
Questions, concerns? Shoot me a PM on forums or in-game. Billy Mays' Quest Reviews Remember: Automated play is a bannable offense!
TIP FOR EVERYONE!!!!!!!!!!!!!! MAKE SURE YOU HIT THE "YES" OPTION WHEN THE EVIL DAN OFFERS YOU A TASK. YOU WILL FEEL HORRIBLE AFTER KILLING MULTIPLE BOSSES AND NOT GETTING CREDIT FOR IT!!! (if you arent sure if you hit yes, talk to him again he will offer you advice or something. if he starts the entire speech over, that means you never hit YES)
Dialog with Dan was entertaining--some subtle jokes made me chuckle. It gave good XP and item rewards. You sent me off to a few corners of RuneScape I probably wouldn't have gone, and made me fight monsters I never fought before (the Black Dragon and the KBD plus the new ones you made).
KBD was the most difficult. I found out the hard way that you cannot use prayer against him, which my preferred way of fighting dragons. The only times I died during Evil Dan quests were twice in his lair: the first time because I was only wearing robes for armor (he mauled me bad, guys); the second time because I got complacent after killing him twice.
I was let down when I got the axe at the end. It's stats really aren't worth anything. Maybe you could bump them up a bit, add a special feature to it or make it look cooler equipped? It just seems like it should be better/more interesting.