December Fixes & Additions (Recap)


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Pepsi Send PM

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Today, through the remainder of the 2018 Christmas Event, there will be brand new items available

1) Black Santa Hat - Sauron Drop Only

2) Green Trimmed Christmas Shield - Sauron Drop Only

3) Black Santa Top - 25.5k Tokens in the 2018 Shop

4) Black Santa Bottom - 25.5k Tokens in the 2018 Shop

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Recap of December Changes and Fixes

Core:


  • The reason for players getting lag spikes when they get a kill has been found and patched.
  • Friend list was rewritten for better speed upon login
  • Fixed bug within the function that requests missing npcs from server which caused major slowdown on login.

Wilderness


  • 1 IP fixes: We have implemented more secure measures to prevent Multi while in a 1 IP zone.
  • Fixed bug where you could use territory bank to access your personal bank, using the quick gear buttons
  • Loot from kills while in territory will now go directly into territory bank.  This will make fighting for the territory more appealing again.
  • Edgeville Dungeon and Above the level 48 fence-line will be permanent P2P. Godmage will rotate in those areas. The rotation will be 1 day with God Mage and 2 days without God Mage.
  • F2P Wild permanent from level 1 to the level 48 fence-line. NOTE: Ranging Guild and Red Dragon Aisle will remain P2P areas
  • IP check for Team Fort is no longer blocking shared characters. Team Fort remains 1 character per IP limit.
  • Fort timer has been changed back to 5 minutes before you are able to enter on a different character.
  • East Wild has been changed. 1 IP has been removed and this zone is now 1v1.
  • Effective immediately, no more than 2 characters per IP can attack a single target (range/mage/melee). Team Fort (1 IP) and East Wild (1v1) are the only exceptions, as they each are under their own restrictions.
  • You can no longer mage or range your own character in a 1v1 zone, in order to prevent being killed or attacked by another player
  • Bug fixed where you were able to catch your target in the wilderness before the wait time was over.

Christmas Event


  • Bug, where you could stand on bridge for safety at Sauron has been fixed
  • Christmas Shield and Candy Cane requirements removed, can be wielded at all levels
  • Buffed Skilling tokens to 50 per drop (was 25)
  • Updated Rudolph spawns, added a lot more, and removed inaccessible locations
  • Dexil XP will remain in Edgeville through January 2 ( event end ), for you to collect all of your double XP  ( 4x 6 hours )

NOTE: Any measures done to avoid our wilderness anti-multilogin systems will result in severe punishment, including use of multiple devices or IP addresses


Many Thanks!
n0m, Kleio, Pepsi and ALL of RSCR Staff

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blahhblahh Send PM

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wow this looks so awwwsom!


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ReconOne Send PM

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Any chance for a Green and black xmas cape to go along with them like the red one from last year?  Looks sick

also good thing i didnt by that extra shield when i hit 15k again..gotta farm a bit more now hah

Last edited by ReconOne (27 Dec 2018 18:04)


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skillystr Send PM

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Lol nice


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Synesthesic Send PM

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ReconOne said:

also good thing i didnt by that extra shield when i hit 15k again..gotta farm a bit more now hah

I know right! I was literally planning on doing exactly the same thing!


No.1 Ranger

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x lmp x Send PM

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Just tested. My mistake.

Last edited by x lmp x (28 Dec 2018 16:08)

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Pepsi Send PM

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x lmp x said:

But what was voted is a no-no lmao..  The wilderness poll was for the LOL's right?.. Typical.

You mean this one... that we implemented?
15b381efa05a7221bb80bacc6b090183.png


Effective immediately, no more than 2 characters per IP can attack a single target (range/mage/melee). Team Fort (1 IP) and East Wild (1v1) are the only exceptions, as they each are under their own restrictions.

Last edited by Pepsi (28 Dec 2018 16:05)

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x lmp x Send PM

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Pepsi said:

x lmp x said:

But what was voted is a no-no lmao..  The wilderness poll was for the LOL's right?.. Typical.

You mean this one... that we implemented?
https://i.gyazo.com/15b381efa05a7221bb8 … 090183.png


Effective immediately, no more than 2 characters per IP can attack a single target (range/mage/melee). Team Fort (1 IP) and East Wild (1v1) are the only exceptions, as they each are under their own restrictions.


Retracted my comment