Upcoming Nightmare Mode Maze


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Billy Send PM

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From: Ardougne
Posts: 2,997

Next time I might try a multi-floor maze but this one has both landscape and object walls so the mods can change which is the correct path out of its 18+ challenging pathways. Should make for a pretty interesting kind of competition, though I expect some will beg for the sweet release of Lumbridge before they're done with it.

640bb06bcf2d11813013af7a74b2415e.gif


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Tobe Send PM

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What is it? an ::event?

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salchicha742 Send PM

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From: Los Angeles
Posts: 44

Looks sick af


tr1pps ain't for kids

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Billy Send PM

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From: Ardougne
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Yeah it'll be for events.


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longlivetheking Send PM

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What's the status on this?

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Billy Send PM

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From: Ardougne
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Next landscape update. This week.

Also you are literally insane if you are excited for this maze!


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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Stenna1 Send PM

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From: The Desert
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It's a shame you cant deactivate the hud map for this maze, that would make it even better!


A day without laughter would feel like a lifetime in hell.

Saul Good Man

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Billy Send PM

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From: Ardougne
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Stenna1 said:

It's a shame you cant deactivate the hud map for this maze, that would make it even better!

Full screen and zoom out gives the most advantages, but my solution is pure evil:
All potential doorways are open in the landscape, and the walls blocking incorrect solutions are added as objects to the database. Which means if you're using full screen or minimap, all paths will look open until you actually get close enough to load objects smile

big_smile


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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Stenna1 Send PM

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From: The Desert
Posts: 107

Billy said:

Stenna1 said:

It's a shame you cant deactivate the hud map for this maze, that would make it even better!

Full screen and zoom out gives the most advantages, but my solution is pure evil:
All potential doorways are open in the landscape, and the walls blocking incorrect solutions are added as objects to the database. Which means if you're using full screen or minimap, all paths will look open until you actually get close enough to load objects smile

big_smile

That's genius


A day without laughter would feel like a lifetime in hell.

Saul Good Man

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CrohnsKid Send PM

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Posts: 78

Bruh...

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Billy Send PM

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From: Ardougne
Posts: 2,997

IT REVERTED AND I LOST IT GRGRRR

The delay was to see if I could find it and I'm not finding it anywhere, you can rest assured nightmare maze v2 will be fueled by my FURY AND RAGE over losing v1, and will be MULTISTORY.


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol