Skillcapes [Release]


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Gold Weapon Send PM

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Posts: 1

Agility cape should lower rate of fatigue..

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Mod Tru Send PM

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From: Sweden
Posts: 878

Gold Weapon said:

Agility cape should lower rate of fatigue..

Sub cards does that.


[img]http://oi64.tinypic.com/2vma6x4.jpg[/img]

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dean172 Send PM

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Posts: 5

Wow that would be nice

Special abilities for each cape/99 would be golden
Also make it so if you die and lose the cape, that it converts to its gold value *500k | 1,782,000gp*

Special Abilities


Combat Capes

Attack: +10 attack
Defense: +10 defense
Strength: +10 strength
Hits: +10 Hits
Magic: Increases max hit by 5 for all spells
Prayer: Drain rate decreased
Ranged: Increases max hit by 5

Skill Capes

Cooking: never burns, batches an entire inventory
Woodcutting: Batch rate 2.0x, double wood or at least a chance to receive double wood
Fletching: Batch rate 2.0x, auto assembles arrows *heads, feathers, shafts required in inventory* *make the cape have the right click option*
Fishing: One click fish, fishes til you have a full inventory
Firemaking: Uh?
Crafting: Batch rate 2.0x, auto strings amulets no wool needed *make the cape have the right click option*
Smithing: Batch rate 2.0x, requirement for coal is halved (its 2,4,6,8 at the moment)
Mining: Double ores or at least a chance to receive double ore or the ability to mine depleted rocks every "x" seconds
Herblaw: Batch rate 2.0x, auto fills vials *make the cape have the right click option*
Agility: uh?
Thieving: Batch rate 2.0x, Higher success rate or double loot 

Miscellaneous Capes

Pking: ??
Max stat: Double NPC loot?
Quest: ???
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pepster Send PM

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Posts: 475

Awesome job on the art and dialogue.


[img]http://i58.tinypic.com/dy7kea.png[/img]

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Alikben1 Send PM

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From: Estonia/Australia
Posts: 128

Mod Tru said:

Gold Weapon said:

Agility cape should lower rate of fatigue..

Sub cards does that.

but its not bad idea actually tongue
if capes had some special bonuses then it would be it i think


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Karma Send PM

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Posts: 62

Great work guys! Appreciate all the hard work you put into making them. I got my Max Stat cape from the Oracle, it looks awesome!
bjiaa0.jpg
e061l3.jpg


[img]http://i65.tinypic.com/2igbts4.jpg[/img]
[img]http://i64.tinypic.com/243op6u.jpg[/img]

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Mod Tru Send PM

mod

From: Sweden
Posts: 878

Karma said:

Great work guys! Appreciate all the hard work you put into making them. I got my Max Stat cape from the Oracle, it looks awesome!
http://i64.tinypic.com/bjiaa0.jpg
http://i67.tinypic.com/e061l3.jpg


S
E
X
Y
N
E
S
S


[img]http://oi64.tinypic.com/2vma6x4.jpg[/img]

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puremax123 Send PM

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From: Canada
Posts: 41

Holy crap

Last edited by puremax123 (25 Apr 2016 19:36)

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padwan121 Send PM

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Posts: 678

Alikben1 said:

Mod Tru said:

Gold Weapon said:

Agility cape should lower rate of fatigue..

Sub cards does that.

but its not bad idea actually tongue
if capes had some special bonuses then it would be it i think

I reckon next update should be maybe some sort of new npcs or bosses in wildly or outside of? Even slayer of some sort? Definitely a npc with powerful drop rates in high wildly to get action? Or even a mighty kbd which drops noted items with all the drop table been same as normal one? Just a though.


Time waits for no man..so what is your plan? Live a life of reget? Or a life you wont forget.

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Billy Send PM

Former Admin

From: Ardougne
Posts: 2,997

Hi all, please enjoy the capes. I know I had a blast choosing NPCs to sell and writing dialogue. Fate oversaw every step of the way and worked on dialogues and capes as well and made changes throughout. And of course Kleio's amazing work speaks for itself. Our team is committed to giving you the best classic rscrevolution has to offer, so here's to the community!


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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GLeU Send PM

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Posts: 2,034

Neat can we get an equipment tab now.

Last edited by GLeU (25 Apr 2016 22:58)

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Honour Send PM

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From: Australia
Posts: 117

Sweet! Worth the wait +1

Nice work team smile


Peace over anger.
Honour over hate.
Strength over fear.

aka. punKrockeR

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runeknight95 Send PM

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From: Pleb Nation
Posts: 916

+2x batching would be interesting, 1 click with gold + plat sub would clear your inventory.


Check Out my "Quality of life" improvement suggestion thread and vote +1 ty!---->
http://www.rscrevolution.com/viewtopic.php?id=4338
Check out my Auction house improvement suggestion thread http://www.rscrevolution.com/viewtopic.php?id=8292
Moo Moo Moo MOO MOOOOOOOOOOOOOOOOOO

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Ghasp Send PM

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From: Rock
Posts: 561

Cub said:

Special abilities for each cape/99 would be golden
Also make it so if you die and lose the cape, that it converts to its gold value *500k | 1,782,000gp*

Special Abilities


Combat Capes

Attack: +10 attack
Defense: +10 defense
Strength: +10 strength
Hits: +10 Hits
Magic: Increases max hit by 5 for all spells
Prayer: Drain rate decreased
Ranged: Increases max hit by 5

Skill Capes

Cooking: never burns, batches an entire inventory
Woodcutting: Batch rate 2.0x, double wood or at least a chance to receive double wood
Fletching: Batch rate 2.0x, auto assembles arrows *heads, feathers, shafts required in inventory* *make the cape have the right click option*
Fishing: One click fish, fishes til you have a full inventory
***Firemaking: no tinderbox needed fire lasts longer
Crafting: Batch rate 2.0x, auto strings amulets no wool needed *make the cape have the right click option*
Smithing: Batch rate 2.0x, requirement for coal is halved (its 2,4,6,8 at the moment)
Mining: Double ores or at least a chance to receive double ore or the ability to mine depleted rocks every "x" seconds
Herblaw: Batch rate 2.0x, auto fills vials *make the cape have the right click option*
***Agility: reduced fatigue rate
Thieving: Batch rate 2.0x, Higher success rate or double loot 

Miscellaneous Capes

***Pking: 10% chance opponents protect prayer fails
***Max stat: Double NPC loot? No rune teleports
***Quest: use it to charge d ammys

Like the ideas cub I filled in the qs with some possibilities that would work any changes are denoted with ***


Ribbit. Ribbit. CROAK.

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xxKDxx Send PM

subscriber

From: china
Posts: 239

Thanks to all Management team for hard work! u can have a beer now


K O D X / K L O J A

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runeknight95 Send PM

subscriber

From: Pleb Nation
Posts: 916

omfg ty for bank!!!


Check Out my "Quality of life" improvement suggestion thread and vote +1 ty!---->
http://www.rscrevolution.com/viewtopic.php?id=4338
Check out my Auction house improvement suggestion thread http://www.rscrevolution.com/viewtopic.php?id=8292
Moo Moo Moo MOO MOOOOOOOOOOOOOOOOOO

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pepster Send PM

subscriber

Posts: 475

Mod Billy said:

Hi all, please enjoy the capes. I know I had a blast choosing the NPCs to sell and writing dialogue. Fate oversaw every step of the way and made changes throughout. Our team is committed to giving you the best classic rscrevolution has to offer, so here's to the community!

I had a feeling those were from you.  Great job! 


[img]http://i58.tinypic.com/dy7kea.png[/img]

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ephrin Send PM

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From: Canada
Posts: 364

Excellent release/job guys!


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Johnny420 Send PM

subscriber

Posts: 57

Awesome guys.  Work well done. Time to make equipment tab!:D


[img]http://i68.tinypic.com/25rfqc9.gif[/img]

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KizL Send PM

betasubscriber

From: Seattle
Posts: 4,653

Johnny420 said:

Awesome guys.  Work well done. Time to make equipment tab!:D

This

~K!zL


IGN: Alerion, No Mercy, Attila and KizL
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