Players online: 133
Active players during 48 hours: 2,315
Registrations Today: 76
XP Rates (compared to Classic):
Attack, Defense, Strength, Hits:Normal: 8x Gold: 9x Platinum + Gold: 11x
Ranged, Prayer, Magic:Normal: 3x Gold: 4x Platinum + Gold: 6x
Skills:Normal: 2x Gold: 3x Platinum + Gold: 4x
Additional:Wildy: +1x cmb Skulled in wildy : +0.5x cmb Hotspot: +50% all XP
Return to the MMORPG that started it all...
Play OldSchool RuneScape Classic on your mobile device! Anywhere at any time!
Tap the button below to download the application(.apk)
Join hundreds of players
We have active and friendly community
that you won't find anywhere else!
You'll never need a second window for quest guides again!
Our GUI is a handy resource for original & new quests alike.
We have added 3 new rules and configurable equipment rules!
Stake just the way you like it
Thriving PK Scene
Relive the glorious combat of RuneScape Classic
in wilderness and custom battles!
World map released!
With our new in-game worldmap you never get lost
Moderator & Automated Events
Hide & Seek, Box, Deathmatch, Race, Hunger Games & more
Automated Lottery, Survival, Tournament
Size up monsters and their drops with ease.
Think of it as your RuneScape Pokédex!
Sell and buy with ease in our in-game market!
Solve the challenging clue scrolls
for a chance at trimmed or god armors!
Optimize your training session with our seamless GUI -
Years of expertise at your fingertips!
Easter Bunny behaviour adjustment 28/3/2018
Easter Bunny is now allowed to be caught twice before he teleports. When one player catches him, a 20 seconds timer starts and within that timeframe another player can catch him before he teleports to a new spot.
Catching him with your own character won't be possible and is not allowed. If staff finds out that you've been cheating the system, your eggs will be wiped.
Ranged throwables release 6/3/2018
Throwing darts, knifes and spears now work as ranged weapons, they support weapon poison as intended as well.
Server performance #?? 15/2/2018
-Fixed memory leak with NPCs keeping target players in memory after death/removal.
-Fixed memory leak with Survival event.
-Fixed npc unregistration to remove them properly.
Bug fixes & Optimizations: 12/2/2018
-Apply censored words to team names.
-Apply censored words to client registration.
-Fixes returning clues without having them in inventory.
-Fixed team kicking
-Changed market history to only show last 100 results to prevent client crash.
-Fixed party kicking.
-Fixed login verification email link.
-Optimized gameserver, moved things out of main loop that don't need to be there.
Allowing the main loop to do the work it's supposed to do without any delays.... Read more
Fixed World Map Performance 6/2/2018
-Fixed performance issue with world map, no more fps drops!
-Fixed clue scroll interface not displaying correctly
Optimizations, fixes. 6/2/2018
1. Client optimized, HUGE increase in FPS.
2. Client memory usage optimized, -250MB less memory usage
3. World map optimized, can now be used on all devices due to it's very good memory optimization.
4. Fixed crowns
5. Fixed projectiles
Jatix potion recycling 10/1/2018
Jatix in Taverley now accepts any potions you don't need and gives empty vials back to you. He accepts noted vials too.
- Decreased elemental rune respawn time in Mage Bank rune store from 6 seconds to half a second, death and chaos runes respawn in 3 seconds;
- Manta rays now heal 22HP;
- Torstol herb identify requirement decreased from 78 to 76;
- Increased minimum donation for lottery starting to 400k;
- Disabled getting experience while dueling;
- Adjusted Survival Event timer, now you can join even last second before event;
- Using Bloody Axe of Zamorak now won't spawn Imp in Survival Event area;
- Fixed typos in Hotspot information;
- Disabled ability to teleport out of Fishing Trawler minigame;
- Added a... Read more
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